top of page

Language Arts Lesson Plan

Onomatopoeia: Mr. Brown Can Moo! Can You? 

Grade Level: 1st Grade

 

Subject: Language Arts

 

Content Standard:

 

Reading:

 

RL.3.1 Ask and answer questions to demonstrate understanding of a text, referring explicitly to the text as the basis for the answers.

 

RL.1.2 Retell stories, including key details, and demonstrate understanding of their central message or lesson.

 

RL.4.2 Determine a theme of a story, drama, or poem from details in the text; summarize the text.

 

RL.K.3 With prompting and support, identify characters, settings, and major events in a story.

 

RL.2.3 Describe how characters in a story respond to major events and challenges

 

RL.8.3 Analyze how particular lines of dialogue or incidents in a story or drama propel the action, reveal aspects of a character, or provoke a decision.

 

RL.K.4 With prompting and support, ask and answer questions about words in a text that suggest feelings or appeal to the senses.

 

Fundamental Standards:

 

RF.K.4 Know and apply grade-level phonics and word analysis skills in decoding words.

 

RF.K.5 Read emergent-reader texts with purpose and understanding

 

RF.3.5 Read with sufficient accuracy and fluency to support comprehension.

 

Writing:

 

CCR Anchor Standard W.4 – Use digital tools and resources to produce and publish writing and to interact and collaborate with others.

 

Speaking and Listening:

 

SL.1.1 Participate in collaborative conversations with diverse partners about grade 1 topics and texts with peers and adults in small and larger groups. a. Follow agreed-upon rules for discussions. b. Build on others’ talk in conversations by responding to the comments of others through multiple exchanges. c. Ask questions to clear up any confusion about the topics and texts under discussion.

 

Language:

 

L.1.1 Demonstrate command of the conventions of standard English grammar and usage when writing or speaking; demonstrate proficiency within the K-1 grammar continuum.

 

 

Technology Standard:

 

Digital Citizen: Students recognize the rights, responsibilities, and opportunities of living, learning and working in an interconnected digital world, and they act and model in ways that are safe, legal and ethical.

 

Knowledge Constructor: Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts and make meaningful learning experiences for themselves and others.

 

Innovative Designers: Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.

 

Creative Communicators: Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals.

 

Objectives:

 

Identify the definition of Onomatopoeia in various formats, thus, by using a digital storytelling application specific for the story, as well as making a digital poster, and using interactive robots, students develop the meaning of the word in context. They will be able to create posters, programs, and play interactive games through an application, resulting in 100% accuracy in understanding the concept of onomatopoeia words.  

 

Description of Technology:

 

Interactive Digital Content:

Mr. Brown can Moo! Can you? Application: The Dr. Seuss classic book comes to life through a very fun interactive animation, and it includes fun activities and specials for kids to enjoy! It is from the Apple Store for $3.99. 

Glogster: A multimedia interactive poster online that students can add images, audio, graphics, text, video, web, and more! They can choose various templates to start with their poster and use it in various ways (such as telling a story or experience, presenting a project, and taking notes)

Dash and Dot: These are interactive robots that can act, think, and sense their surroundings. Students are able to program them using various applications that are compatible with the robots. They can learn how to code and program through these application and control Dash and Dot through them. Each set of robot costs $200. If we were to get 3 sets of Dash and Dot (without any extra accessories), it would cost $600. 

 

Non-Interactive Digital Content:

ClassDojo: An application that helps teachers, parents, and students communicate more effectively. They are able to share images that are happening in class, message parents and teachers directly, and see the students daily and weekly progress. 

 

Resources/Materials:

*SmartBoard

*iPhone

*JBL Bluetooth Speaker

*iPads

*Paper/Pencils

*Markers

 

Lesson:

 

Day 1: 

 

1) Begin with an introduction about the word Onomatopia, which are words that mimic the sound of their source. For example, "woof" for dog, "achoo" for sneezing, "thump" for when taking big steps (3 minutes)

 

2) Play some sounds on the iPhone and connect it to a JBL speaker. The students will listen to it and guess what the word that corresponds to the sound would be. (5 minutes)

 

3) Pull up the story on the SmartBoard and have the students listen to the story through a fun, interactive, and engaging way (10 minutes): 

 

 

 

4) Ask the students what onomatopeia words did they hear in the story? Discuss among each other (5 minutes) 

 

5) Divide the students into groups of 2-3 per iPad, and have the students reveal the hidden surprises (the onomatopeia sounds on each page) and play the games (30 minutes):

 

 

 

 

 

 

 

 

 

 

 

 

 

 

6) Discuss what we have learned today, and have each student write down one new onomatopoeia word they learned. (5 minutes)

 

After class, a submission report of each students progress will be added to the ClassDojo, as well as any images that were taken of students during the classroom period. 

 

Day 2: 

 

1) Review the meaning of onomatopoeia and ask the students which new words did they learn? (5 minutes)

 

2) Introduce Glogster to the students and have them work in groups to make a digital poster that expresses different sounds that have a word source. They will work together in teams and include images (they can take pictures of themselves with permission from parents) and record audio of the sound. They will embed those onto the poster to present and share with parents. (50 minutes) 

​

​

​

​

​

 

3) Have the students write a new onomatopoeia word they learned today on a slip of paper (5 minutes)

 

After class, a submission report of each students progress will be added to the ClassDojo, as well as any images that were taken of students during the classroom period. 

 

 

Day 3:

 

1) Write various onomatopoeia words from the book, "Mr. Brown can Moo! Can You?" on the board and have one student read it and another student guess what word is it related to (5 minutes)

 

2) Introduce Dash and Dot to the students and divide the students into groups of 3 to 4 students per group. (5 minutes)

 

 

 

 

 

 

 

 

 

 

3) Inform the students of the requirements and how they will program Dash and Dot and record their voices and use onomatopoeia words. They will be able to program the movement and have the robot make the sounds. They will be given a chart of the sounds that the robot will do, and they will check off at least 6 sounds. (10 minutes) 

 

 

 

 

 

 

 

 

 

 

 

4) There will be 3 groups who will have Dash and 3 groups who will have Dot. Each group will have 1 iPad and use the application "Go."  (30 minutes)

 

5) Discuss with the students what they learned today and have them write a new onomatopoeia word they learned in this unit. (10 minutes) 

 

After class, a submission report of each students progress will be added to the ClassDojo, as well as any images that were taken of students during the classroom period. 

 

Onomatopoeia Words Chart

​

Achoo                         Glup                     Pop                      Whish

Beep                           Knock                   Quack                   Woof

Bump                          Lub Dub                 Ribbit                    Zap

Chirp                          Meow                   Splash                   Zoom 

Choo-choo                   Moo                     Swish

Clatter                         Ouch                    Swoosh

Ding Dong                   Phew​                    Thump

Flip-Flop                       Poof                      Vroom

​

bottom of page